Initial-maze check, rerun on restart and each level. Coordinates are zero-based column,row. This checks collectible reachability only—not collisions, timing, controls or audio.
Opening this report pauses active play. Close it or press Escape, then use Resume or P when ready.
Fruit: collect 30 dots or power pellets to reveal cherries in the central corridor above the ghost box. Another appears at 80 collectibles. Reach it within 12 seconds of active play: 500 points in level 1, 1,000 in level 2. The award flashes and floats up where you collect it.
Level 2: clear every dot in level 1. Score and lives carry over; ghosts move with 20% shorter step intervals. READY and three seconds of protection remain. Clear level 2 to win.
Extra life: reach 10,000 points in one run. All points count; capturing ghosts during one power pellet awards 200, 400, 800, then 1,600. The extra life is awarded only once per run. Each yellow face in the header represents one remaining life.
Fruit disappears on life loss. Restart returns to level 1 with three lives, zero points and a fresh extra-life opportunity.